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W3C - Fortifications

Topics: General: W3C - Fortifications

Andy

Thursday, October 26, 2017 - 04:47 pm Click here to edit this post
More reductions in the number of fortifications in countries where there are more than 150 fortifications.
There are now less than 10 countries with more than 150 fortifications and only one with a huge number.

The reductions are gradual and the owners are compensated for the loss of assets.

Sheepman RGB

Friday, October 27, 2017 - 03:57 pm Click here to edit this post
Good job! these are steps in the right direction of the games steady growth and stable player base. Also i appreciate you looking into things, like the app, making the app better on things like playstore is better (bad ratings ;/) as i used the app before just seemed to be a lack of content and when i use browser its just a big mess so its not fun. Just like this, make sure app gets better! i know you will and the bois will but keep it up!!

Khome

Saturday, October 28, 2017 - 01:17 am Click here to edit this post
Trying to fight a C3 war, test this all out. Wow, something is very different. If I'm looking at it correctly, everything is now a blocker. Cities, Counties, Corps, etc.. Also, I noted that the defenses for a C3 (not at the high level setting) is exceptionally stronger now. Wiped out my land based weapons in minutes. Attacking copters resulted in air wings dropping like flies. (return of the invincible copter).

Can anyone else verify?

DONT SAY CHICKEN WARS! I SWEAR TO GOD! Dumbest phrase I ever heard; someone was bound to say it.

Sheepman RGB

Saturday, October 28, 2017 - 04:48 am Click here to edit this post
yeah... I just tried to take a level 3 and i cant even attack it, i think its mostly just military bases/airports and forts, though it seems to be everything, which is annoying ;/. Though it might be just me i cant even attack a level 3 c3 atm my clicks are just blanking. This is on FB. It could just be me against a c3 but my attacks wont work. and when i launch an attack it seems to jump to the homepage menu. Weird, this is why i insist on a more stable longterm war physics. Could just be me though

Andy

Saturday, October 28, 2017 - 10:11 am Click here to edit this post
We had messages here discussing fortifications blocking the way or not.

Fortifications used to have defenses long time ago but now they have garrisons.

C3s have better garrisons. All fortifications have garrisons but cities too and other objects. These garrisons are also a little larger now.

also air defense wings are larger.
We have written about it on the forum and in game news.

War levels differences will not block PvP wars as much as they did before. We will gradually lift this protection.

However, war levels will remain and C3 wars will become more challenging with high rewards to the winners.

We had a problem with the homepage menu appearing in the attack window during war.
I thought the problem was resolved.

If you encounter this problem do the following:

1. Logout and in again. it should disappear.
2. Mail us or write about it in this forum.

If it is not resolved, we need to find out and fix it.

Sheepman RGB

Saturday, October 28, 2017 - 12:54 pm Click here to edit this post
Right on. must have missed some stuff was away during time, so garrison targets block occupation? Nice overlooked that, not really a bad concept there. Though i would not encourage making C3s much harder to fight, as time and effort is already considered at the current status of the war game. In which i will contrary, only if the time/effort of the war is actually worth ATLEAST 2X of the invest in weapons.

If not then no reason to make harder just for gold coins, even less wars will commence. As to say aswell keeping lower gain raiding around/bringing back some farming gets atleast ability to play and gain vs just economic time based game, point to say the too sides of the game are different for reasons. Like if someone spends 10 hours on raiding, why punish them for doing something someone whos played the game years before then did, plus the longterm player has steady economic gain to back up any of the type of gains, in which lets say long term player doesent have the time to raid like another new player might, simple, limit raiding to an amount for daily raids, that way players can easily have an all around fair raiding limit to take a bit of time to get some assets and growth. As war levels are not the worst all in all, but it does pretty much stop the raiding for cash process at the point when you are at a high war level. And type "coins for cash" then i type another suggestion, that the coins might aswell be set on fire and used to whipe ones bottem, if using 50 coins to justify a 1T loss say from just purchasing some ammo to continue a C3 war/pay expeness is just a damned damn waste, considering its 30 gold coins to have an entity in another/same world!!!!! Just make raiding worth something again with more of a long term out look vs a burn out at high levels.

Jauterson001

Saturday, October 28, 2017 - 03:43 pm Click here to edit this post
I also had the home screen coming up when I launched an attack and logging out and back in worked fine for me.

Khome

Saturday, October 28, 2017 - 03:50 pm Click here to edit this post
What are the rewards for c3 battles now

Andy

Wednesday, November 1, 2017 - 12:41 pm Click here to edit this post
Fortifications

More reductions of fortifications in countries with more than 150.
we need several rounds more and the max will be 150 everywhere.

players are compensated for all the fortifications that are taken away.

Andy

Wednesday, November 1, 2017 - 12:47 pm Click here to edit this post
C3s are harder to take down.
doing this for money is less attractive but:

1. We will add more gold coins to the winners of C3 wars.
2. We are making countries more profitable in general.
3. The cost of war is being reduced. Weapons cost less (several reductions already taken place). Ammo too and with it the cost of army maintenance.

We will continue these trends.

Khome

Wednesday, November 1, 2017 - 04:21 pm Click here to edit this post
How many GCs for what levels?

Andy

Wednesday, November 1, 2017 - 05:12 pm Click here to edit this post
we will decide on this shortly and it will be updated in the next upgrade.

Sheepman Rain

Wednesday, November 1, 2017 - 07:23 pm Click here to edit this post
So far so good :) just make sure we can att upack :) Andy ma boi not looking bad sofar!

prince

Wednesday, November 1, 2017 - 08:11 pm Click here to edit this post
dont understand why i need land ubits to occupy my air uits are capable this is sort of difficult... enemy index does not go more than 10 even if i attack with land forces..

SuperSoldierRCP

Wednesday, November 1, 2017 - 09:04 pm Click here to edit this post
Prince,

I can't even begin to understand what I just read. What are you asking?

prince

Wednesday, November 1, 2017 - 09:41 pm Click here to edit this post
supersoilderrcp enemy war index isnt droping more than 10 wasted ammo in destroying capital, cities forts just need help so i can occupy country thanks

Sheepman Rain

Thursday, November 2, 2017 - 04:29 am Click here to edit this post
like doesent matter what you hit with what stick to damange, but what you hit in your way, HAVE TO DESTROY THE TARGETS IN YOUR WAY TO CLEAR A PATH FOR OCCUPATION!!!!!!! HAVE TO DESTROY THE TARGETS IN YOUR WAY THE CLEAR A PATH FOR OCCUPATION!!!!!! I LITTERALLY WROTE THAT TWICE INSTEAD OF JUST COPY PASTING IT TO INSIST YOU CAN COMPREHEND WHAT ON SIMCOUNTRYS PLANETS TO DO FOR JESUS MARY AND JOESPEH AND ALLL THE FUCKING SAINNTTTTTSS!! damn man you are why andy dont take us serious :/

Damn man i can just smell and feel the ammo wasted, even a little counts. :( a bad day for SC

Andy

Thursday, November 2, 2017 - 11:07 am Click here to edit this post
Sheepman,

I do take you all very seriously and also thanks and Supersoldier too, for explaining how it works.

It is also the other way around.

Many times I explain and you do not take it seriously.
like this guy use to say:
SAD!

SuperSoldierRCP

Friday, November 3, 2017 - 12:42 am Click here to edit this post
Prince,

You have to "Paint" or occupy the enemy country. You -CANNOT- win unless you do. The best way to win against an enemy nation is to destroy all the factories, then attack the capital and major cities, occupy(Paint) the country, and then if need be you can attack fortifications and bases.

The GM made occupation important to winning for a few reasons. The biggest was to provide other avenues to win wars other then turning a nation into glass. It also gives smaller players or people of lessor resources a chance against larger enemies, without it the small guys wouldn't stand a Popsicle chance in hell.

Sheepman Rain

Friday, November 3, 2017 - 07:38 am Click here to edit this post
I saw his country he actually was fighting and he cant occupie anymore until he destroys more targets as they prevent occupation(did days ago, why this dude was making these posts!!) like khome and i typed in another fourm. So thats his dilemma i tried to explain to him. In which the war has ended, so the lack of understanding is real.

Apparaently im just a shithead like always and forever to be. Thats fine! whatever


Well i dont give a flying shit what someone use to say(I CANT HEAR IT :/) , but ill type forever, SAD!!

Sad someone loses because of a new feature in the game, and no body can bother to comprehend what it is other then act like he's a total jackass. I tried to tell him, you gotta destroy more targets for occupation. That was his problem. He couldent invade anymore just painting and dident know it. But i guess it was the magic cheese wheel that spins 180 degrees constantly

Sheepman Rain

Friday, November 3, 2017 - 07:40 am Click here to edit this post
You can tell him to occupies all day. it was a war on FB for the record and his units could not advance because he needed to make a way for occupation.

Andy

Wednesday, December 13, 2017 - 12:36 pm Click here to edit this post
The number of fortifications in each country is limited to 150.
We have started several weeks ago with gradual reductions in countries that had more than 150 fortifications and compensated these countries with cash for for each fortification we have removed.

This was reported here before.

In the mean time, we have continued with these gradual reductions and there are now only two or three countries with more than 150 fortifications.

Another two rounds of reductions and compensations will take place in the coming week or so and this issue will be behind us.

Andy

Wednesday, December 27, 2017 - 02:08 pm Click here to edit this post
The last round of reduction is completed.
All countries had 150 fortifications or less.

We have reduced numbers, as we said before, in some countries (not many) to get down to 150.

In all such cases, we have compensated the countries for these reductions and added cash.


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