Christos | Tuesday, February 4, 2014 - 12:14 pm I remember reading somewhere (not saying I read it in the documentation, I actually think I read it in a comment or something) that when you change let's say teachers or nurses to workers the game engine takes from those who are closer to retirement (i.e. older) to change them into workers and so the worker shortages will appear again sooner than later. Does anyone know if there's any truth in that? |
craigwilliamson79 | Tuesday, February 4, 2014 - 05:20 pm Once upon a time I really tried to track these changes and it seemed that it came out pretty evenly, but that was a while back. |
Borg Queen | Tuesday, February 4, 2014 - 05:53 pm Afaik it is that the average age of other groups is higher and it takes an evenly distributed part of every age. So they are on average older then your normal workers type and therefor retire sooner, but it's not the soon-to-retire that are changed |
Josias | Tuesday, February 4, 2014 - 06:52 pm although, if you notice, the LLW per age, go in a upside down bell shaped curve. the first couple of age groups dramatically increase, then decrease as they are promoted to MLW, then as they get older, the numbers increase again. I've got some theories as to why, but they are theories. It'd be great if the GM explained it. |
Christos | Tuesday, February 4, 2014 - 07:01 pm LOL @ Borg Queen It just took me something like 2 minutes staring at this "afaik" you wrote. At first I thought you posted the message from an iphone and it was mistyped or auto-corrected. Then it struck me: You mean "as far as I know", don't you? I guess I'm kinda old... |