Khome y Peng | Wednesday, December 11, 2013 - 02:34 am Who just dumped into the KB economy with 20B units of HS services? Really, how is that possible... |
Satomi de Gaia | Wednesday, December 11, 2013 - 08:26 am Maybe someone had a huge stockpile? Its the same situation with Air Transport, but on a smaller scale (jumped 4 billion units). |
Ebenezer Screw | Wednesday, December 11, 2013 - 06:27 pm We had 14Bn tons of oil dumped in LU and Andy confirmed in another thread that it was a single country/enterprise that had done so. So a huge stockpile is possible. |
Josias | Wednesday, December 11, 2013 - 07:54 pm normally, 20B HTS, is allot, but figure the math of how much it actually costs. 20B * 245 MP = 4.9T (Current LU price.) 4.9T * 1.2 (min quality,) = 5.88T 4.9T * 2 (200 Q, max manual selling price) = 9.8T not nearly as difficult as one my originally think. of course the world doesn't really produce that much, but if you order it, you'll get it. although the price might change before you get it all. When i was new, their was a vet named Manny, who once dumped so much EP, and Oil onto the market at once, that it took severl RL months for those markets to truly recover. He wasn't the only one that had done it, or could do it. Right now, i've got 6B service, 10B Electronic Components, and 6B oil, waiting for those prices to recover. I'd have more, but i've held back, wanting to spend my money on allot of different things. The LU EP market has been ranging from +/- 200M units compaired to demand, with in the same RL week. In fact the highs and lows have been much more extreme. Its not a game mechanics glitch, its players doing stuff. In fact, in the last 24 hours, i dumped 90M units of EP, trying to keep corps from running out, and making a profit at the same time. seriously, the vet level, is much, much more powerful than most newer players realize. |
Winter Sun | Wednesday, December 11, 2013 - 10:30 pm "of course the world doesn't really produce that much, but if you order it, you'll get it" The GMs also have programmed in automatic interventions to buy up *some* of the surplus when huge dumps occur. That's why you'll always see a few months of dramatic, if graduated, decreases after a huge spike (indicating a dump) on the world supply graphs. They say they do not do this often, but admit to doing it in severe situations that would crash a world economy. This is exactly why something needs to be done about the matching of orders with supply, demand, and quality. |
Josias | Wednesday, December 11, 2013 - 11:05 pm Quote:This is exactly why something needs to be done about the matching of orders with supply, demand, and quality.-Winter Sun
kinda, along with that, they'd have to reduce the spending space of countries, to the point it take a week just to build enough roads, in a new country. let alone hospitals and schools. with out reducing spending space, then purchases could still overwhelm the production, to the point it'd make the situation worse than what you started with. they'd also have to increase the max selling price, to match the max buying Q. Other wise, nearly everything would be a loosing proposition. That is if the actual Q bought, would have to meat the actual q sold. that or players would have to under cut their corps. although the swing you talk about, would probably make boycotts the worst thing that could happen to a country, which would be a pretty good change. |
Borg Queen | Wednesday, December 11, 2013 - 11:11 pm Just to add something to the numbers: 20B isnt that much of HTS - My main has a lot of products at about 0.5 B in Stock just to cover the regular monthly usage and my spending space would make it possible for me to put up an order of 5B HTS if I wanted to. So 20B isnt that big of a deal. |
Josias | Wednesday, December 11, 2013 - 11:23 pm oddly enough, the problem, is that game is being minimized, while you have throw backs from a previous era, that... well, their was a player once, that do to Financial Fees lost more money, than the entire value of GR... Financial Fees, FF, was malus applied to cash piles larger than 10T, it was intended to discourage mega-loans. Tips hat to LG |
Borg Queen | Wednesday, December 11, 2013 - 11:28 pm 10T big cash pile and mega-loans? lol I have 300T Pile and barly get enough loans out there to have a loan income of about 4.5B, guess back then there was a higher Loan-Interest? |
Josias | Wednesday, December 11, 2013 - 11:42 pm well, yes, but the reason for removal of FF, is just what you said. Their where players that would loan out so much money, that they could pay for their entire game, by doing nothing else. And the GM, rightfully, didn't like that. They changed the C3 rules, which where the largest loan customers. Reducing the demand for loans. They reduced the interest rate, to be more inline with RL interest rates, rather than simulated years. And added FF, to reduce cash piles while their where, not many T, but many Q offered in loans. They wanted players to convert their cash to gold, this was before Direct Trading. Some time after they introduced DT, and the over all demand for loans had been reduced... they removed the FF, or raised the ceiling of it beyond what i'd ever notice. |
Khome y Peng | Thursday, December 12, 2013 - 03:08 am Along with Crafty, Borg and Josias were always my favs to take notes from. |
Khome y Peng | Friday, December 13, 2013 - 03:28 am I think the GM is dumping HTS into the KB economy out of thin air. Please confirm if this is true or not, and if so, why? I think we need to stop with the arbitrary, and artificial manipulation of the markets. I know my industries are mainly composed of HTS corps, so this dumping is hitting me hard.. |
johndoe677 | Friday, December 13, 2013 - 04:43 am buy the surplus and sell it for higher price later |
Khome y Peng | Friday, December 13, 2013 - 04:49 am Later when the price goes back up, or later as in immediately after I purchase? |
claude balls | Sunday, December 15, 2013 - 04:05 pm really?? |
Khome y Peng | Sunday, December 15, 2013 - 04:36 pm as balls are real |
Rage Fury | Sunday, December 15, 2013 - 07:12 pm When the price recovers, then you sell. If your HT is anything like the WG HT, it will reach max price eventually. Might take a bit of time and it might dip a few times. You sell at the highest price possible of course. |
Khome y Peng | Sunday, December 15, 2013 - 09:30 pm Nice thing on KB HT prices have been raising again, so hopefully profits will follow for corps. I have allot of HT in stocks, so I'll think first before flooding the market with them. Keep it in red.. |
Andy | Tuesday, December 17, 2013 - 03:43 pm The GM intervenes when there is a shortage that might cause thousands of corporations to close. this is currently not at all the case. we have published in the past that some weapons were bought by the GM. this was at a period when we have reduced the need for huge armies, made units smaller etc. It caused many to sell wepons. we stopped it long time ago. The GM is not purchasing products from the market at all. It is possible to purchase large quantities of materials each game month for a long period and then dump them on the market. This has always been part of the game. |
Erin | Thursday, December 19, 2013 - 06:18 am if you are going to dump anything do it when the price is high and over time. Never dump more than the over demand and the price stays high. Wait a day and sell another billion or what ever. That way you get top dollar for your dump and nobody cares. More money more healthy corps and all is well. If there is a demand overage of say 2 Billion of something and you dump 20 billion in there. After the first couple billion sell the price will tank and you loose tons for no reason other than too lazy to make a few 30 second trades a few days in a row rather than all at once. |
Borg Queen | Thursday, December 19, 2013 - 05:45 pm 'The GM intervenes when there is a shortage that might cause thousands of corporations to close. this is currently not at all the case.' Andy, I just tested that market-mechanic a little on the Fruit-Juice Market on KB and want to share what I found: I've put up two market orders on Fruit-Juice totalling 15B units. So what happens to the market? The Supply-Volume of Fruit Juice has increased from about 65m to 780m in about one Game-Year while Corps numbers increased only from 36 to 47. One of my orders is running at 205 SC$ and it isnt fullfilled yet but when the Market-Price hits the 249SC$ Mark my order falls out of the shown 'Demand'. But even in those months when my Orders arent even listed the supply volume is ever increasing. All the while the market price has increased from about 200 to about 250. So there are basically two points I'd like to mention and would like to ask for clearification: 1. The supply volume increases dramatically, is this caused from older lower priced orders not fullfilled from the corps as due to the low price or does the game-mechanic kicks-in and creates supply due to big needs? 2. As it seems as of now my order wont be processed until the total oversupply will exeed my total buying orders and force the price back down. Is this a wanted feature? I ask as it makes parts of the market very volatile to market-manipulations as you can put up orders that are low priced that still force the product-price to levels that are way higher then what is asked for. Dont missunderstand me, I see when there is high demand of a product the price will go up, but if there are orders that are so low priced that they arent served and all other orders are in a well-priced area and the supply exeeds those well-priced orders, wouldnt be the more logical cause that the well-priced orders are processed and if there is still a surplus then the price would fall until those lower-priced orders would also be served? |
LB Musty | Thursday, December 19, 2013 - 06:32 pm I was wondering what was up with the fruit juice supply/demand fluctuation... |
johndoe677 | Friday, December 20, 2013 - 12:09 am nice experiment borg |
Aussteigen | Monday, December 23, 2013 - 11:50 pm Indeed we need more people like that around... |