SuperSoldierRCP | Monday, January 28, 2013 - 08:12 am  Andy I dont know if this was done on mistake, but you say steath bombers do not attack interecptors. But i just did a test where stealths attacked my interecptors and this is what happened.(see below) they attacked my wings which where assisted by land based defences(2units infact) How is it far that i only destory 11stealth bombers yet they destory almost 100inters PLUS i lose ammo. My units where 380Q compared to the C3 300Q. The damage done must be a massive oversight, can something be done to where inters do more damage becuase those kind of losses exp when i have a much higher Q AND am recieving mult unit assistances is kind of out of line Airforce Stealth Bomber Wing Jinna is responding with a counter attack on Defense Interceptor Wing Huamu. Altair (the attacked country) reports: �Huamu lost 82 interceptors. �Huamu lost trucks, gasoline and military supplies. �94 soldiers were killed and 297 were wounded. �The defence was assisted by the units Mensa and Stratford. �The allies lost 47 soldiers and 157 soldiers were wounded. The Republic of Gonsasa (the attacker) reports: �Jinna lost 11 stealth bombers. �Jinna lost trucks, gasoline and military supplies. �The attack may have been reduced or eliminated by Anti Missile Missiles. �232 soldiers were killed and 849 were wounded. |
Andy | Monday, January 28, 2013 - 01:31 pm  I just checked the documentation. you may have not noticed. but it is all there. Can you remind me when I said this? The weapon is very clear about it. |
SuperSoldierRCP | Monday, January 28, 2013 - 10:01 pm  Ill have to look it was in the general fourm might take some time(fourm is rather large when searching) Also i did find something Andy It says in the doc that 1 interceptor uses 10missiles per round with a 1% chance to hit Stealth bomber. Meaning 10inters are needed to blow up 1 stealth bomber(each inter giving a 10% chance to blow a bomber up). A wing of 130interpectors mean i should have done ATLEAST 13kills. Plus the added strength of the assist my unit got as shown in the docs but even then i did LESS damage then shown. I did less then what the numbers said i should have done not to mention my unit was 80Q points MORE then the C3 average Q which leads me to believe that the % are not entirely right. Like i said the GM needs to look into this becuase loss rates of that extent are much to high. Also a side note when attacking with offensive anti air the accuracy is horriably low. They have 4% accuracy vs heli but 8% vs interpectors? I would like to ask the GM look into this becuase as it stands i need around 700 Offensive Anti air in a unit to just clear a single unit of helis to minimize losses and with unit sizes shrinking its getting harder and harder to do so. May i suggest that these batteries do 10-15% depending on the target? I can understand its harder to hit bombers but it shouldnt be that hard to hit a enemy heli. I mean honestly it shouldnt take 5batteries firing 25missiles to hit 1 enemy helicopter. |
Laguna | Monday, January 28, 2013 - 11:19 pm  Quote:It says in the doc that 1 interceptor uses 10missiles per round with a 1% chance to hit Stealth bomber. Meaning 10inters are needed to blow up 1 stealth bomber(each inter giving a 10% chance to blow a bomber up). A wing of 130interpectors mean i should have done ATLEAST 13kills. Plus the added strength of the assist my unit got as shown in the docs but even then i did LESS damage then shown.
It is not that linear. It depends on targetting prioraties and who attacks first. |