Mr T | Saturday, December 1, 2012 - 04:58 am what happened to the maps....they look goofy |
Michael VII | Thursday, December 6, 2012 - 10:06 am Not only goofy, but almost useless. You can't tell one empire from another unless you place your mouse over it. And why are they so small? Some items even refuse to relocate eventhough the same structure (like defensive fortification) can be moved, others of the same type will not. What gives? To build proper borders I recommend the Creative team take a look at the Hammond World Atlas' as an example for future implementation. |
Crafty | Thursday, December 6, 2012 - 02:15 pm I must agree with Mr. T. To me it looks like all the icons have lost their definition. I reckon it looks like they need borders on each little icon. Int wings and forts in particular are blurry. But then I suppose we can go back to old icons, just seems a shame that the work W3C put into beatifying (sic) the maps isnt implemented nicely. |
Mizore | Friday, December 7, 2012 - 03:58 am The old icons had a functional aesthetic, the new ones don't. Really the design is flawed for the new icons on so many levels. I mean if you're going to make them simple go for solid colors with high contrast to the background like the helmet (base), plane (airport), and castle (fort). Those are no frills, entirely functional. They are easy to see, easy to identify, and easy to differentiate from each other. The only problem here is the lack of borders... since things can get bunched up on the map you need borders. The military unit icons are the best examples. If you want detail, those building icons for factory/capital/city/town/county are on the right track. They are easy to see, easy to identify, and easy to differentiate from each other. Your system resizes to 16x16 for everything except the Capital. Don't make the icons 24x24. Fire whoever decided it was a good idea to lower the contrast with the background and add gradience. FIRE THEM NOW! THEY DON'T KNOW WHAT THEY'RE DOING! That's my opinion. While I'm on the subject of icons... who decided it was a good idea to make the old defensive icons green and offensive icons pink? Defensive products use red icons and offensive products use green icons! Maintain some consistency! |
Kiss_of_Death | Friday, December 7, 2012 - 03:52 pm WHO DARES TO COMPLAIN THAT OFFENSIVE ICONS ARE PINK?!!!! Dem there's fighting words, Scarlet!!! I'm sure Andrew took into consideration MY request for more things pink...like TANKS. SCOWL. Dun you be hurting my Andy's feelings, I'll dec ya! He's been working so hard. I sense this, and I'm proud of him. And by no means am I partial, because I have adopted him. But I do defend those I wuvs..... to the death!!! |
Mizore | Sunday, December 9, 2012 - 05:06 am Okay, then. Let's have the offensive product icons be pink to go with the pink offensive location icons and green for defense. Consistency is what's important. |
Kiss_of_Death | Sunday, December 9, 2012 - 03:13 pm Thank you, Scarlet. Now I dun have to beat you up! :P |
A American Guy | Sunday, December 9, 2012 - 03:15 pm I think pink is ugly :P |
Crafty | Sunday, December 9, 2012 - 05:24 pm Lol, it's true. Kiss was personally promised some pink icons, I was there. But she had to promise not be so 'wicked'. |
SweetPea | Sunday, December 9, 2012 - 05:36 pm From the war Screen, you STILL cannot run reconnaissance missions. When you select ANY target using the list a popup window appears and explains what the object is that is being selected. BUT is also tell you you have x amount of long range radar planes and that you should run a mission, yet the box to run the missions is NOT present. This is a huge oversight that should be fixed immediately. |
Mizore | Sunday, December 9, 2012 - 06:59 pm ^^ Probably a more pressing issue. |