Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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Polling and Voting a Farce?

Topics: General: Polling and Voting a Farce?

Michael VII

Wednesday, November 21, 2012 - 08:51 am Click here to edit this post
I read the following and it tweaked a nerve:

>3. President Pic & Flag Status: Please read our >response [ top ]
>Detailed Description:

>I recommend that when one country takes over >another, the leader country presidential >picture and flag be automatically transferred >to the losing country's profile.

>15 gamers voted for the proposal.
>4 gamers voted against the proposal.

>The proposal has been ACCEPTED.

>W3Creative reaction:

>Not all president want this and they will have >to restore lost pictures. The effort is >minimal. It should be done as an option. This >is now on our wish list that is loaded with >very urgent features.

So, if we have the capability of voting on a proposal and even if 1 (one) leader says "no" then it invalidates the "accepted" status of a poll? Why even bother to poll and vote. The idea does require minimal effort, but it is something we should not have to bother with. We already chose a pic, you chose the flag (which I know we can change). Then just allow them to follow the player. I have found that the creative team finds the most minute and vague reasons to negate a player approved proposal. And some of us are premium players

Mizore

Wednesday, November 21, 2012 - 09:17 am Click here to edit this post
I imagine the purpose of having things voted on is to give them an idea of a suggestion's popularity or unpopularity, not to determine whether or not a suggestion is implemented.

In other words, the management has complete veto power.

sbroccoli

Wednesday, November 21, 2012 - 10:41 am Click here to edit this post
The no votes had no effect.

What the feed back says is that the flag thing is a 'nice to have'. Not a 'need to have.'.

And since the list of 'need to have's is allready very long, they give the flag thing lower priority.

I think that is fair and sensible. I would hate to see them spend time on eye candy stuff while - for example - the world market pricing is a total mess.

Andy

Wednesday, November 21, 2012 - 02:57 pm Click here to edit this post
Many changes and additions to Simcountry have their roots in voting.
Especially, items that have been voted by a very large majority and many votes, are taken especially seriously. (50 to 1 is quite convincing).

However, the development plan is decided by the W3creative management.

Crafty

Wednesday, November 21, 2012 - 10:02 pm Click here to edit this post
I call for a vote of confidence in the W3C management ;)

Michael VII

Thursday, December 6, 2012 - 09:58 am Click here to edit this post
To Mizore: Ya think?

To Sbroccoli: Your argument has validity and that is why I recommended the minute change. We have more important things to consider than having to upload the same player info for every country. It is a waste of time when we can use that time for a more positive gaming experience.

To Crafty: We know what the end result will be, but like Mizore mentioned: "the management has complete veto power."

Crafty

Thursday, December 6, 2012 - 02:25 pm Click here to edit this post
Look, they've said its on their wish list, the urgent one at that. What more do you want? Should they drop all development to fufill the every whim of players?

It's not a hard thing to do yourself, give me a break, "It is a waste of time when we can use that time for a more positive gaming experience." Please...

Drew

Thursday, December 6, 2012 - 07:44 pm Click here to edit this post
I've put several things are for voting and voted several times (zombies). The amount of impractical things that go into the polls is crazy. I myself put something I knew would be far too much work. But then I also put something up that was changed within a week. There are things they change and things that take time. They are good suggestions and bad ones.

Typically the only one's I see fail the vote are one's that are actually VERY controversial (a fictional government type addition I believe passed). It would be silly to change the game after something the company thinks is a bad idea because 25 players voted.


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