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Initial 14 days reset of trade Strategies

Topics: General: Initial 14 days reset of trade Strategies

Dustenbagy

Wednesday, November 14, 2012 - 11:23 pm Click here to edit this post
The patch said that the Initial 14 days reset of trade Strategies but I still can't change it, has it not gone into effect yet or something?

jan99fa

Thursday, November 15, 2012 - 05:40 pm Click here to edit this post
Same problem with me
I can set the % to be any number between low to >300 but it does NOT impact the income at all, no impact ZERO

Andy

Thursday, November 15, 2012 - 05:44 pm Click here to edit this post
Did you turn off the automation?
the initial settings remain in place but they can be turned off.
before, you could not turn them off.

We advise you not to change them.

drago

Thursday, November 15, 2012 - 06:33 pm Click here to edit this post
It has been turned off for sure because I CAN set to 300% but no matter how I calculate, the numbers don't add up,

For example,
A product with market price of 844 per unit
Production 1,490,000
Sale strategy 320%

Income for the month Total 1,533.08M SC$

How is that possible ?
It is as if the average price of 844 * 122%
Does the trade strategy not work ?

iamihop11

Thursday, November 15, 2012 - 07:23 pm Click here to edit this post
Are those the only three factors used to calculate income - # of units * market price * sale strategy?

I'm having the same issue - my corporations are all set to sell at 30% above the quality of the product, but when I crunch the numbers it's as if they're all selling at the quality, so usually ~220% instead of ~250%.

None of them ever had unsold products, so my idea was to increase the price of the goods until they no longer sell them all.

Kiss_of_Death

Thursday, November 15, 2012 - 07:32 pm Click here to edit this post
Hey Hoppy, I NEVER see you in chat any more. :-(

Crafty

Friday, November 16, 2012 - 01:35 pm Click here to edit this post
No people. The selling strategy of above quality produced is pointless nowadays. You will be lucky to receive even the price for the quality you produce.

This is why the GM suggest 10 below. Thats the best you can get anyway and you will be almost certain of selling everything every month. Thats the best situation anyway, cash flow in your corp. If you ask too high a price you goods may not sell and your corps can lose several billion in one month. It doesnt take long for them to run out of cash and that loses you country money by the bucket.

Dont ask for more than you produce, you wont get it.

jan99fa

Friday, November 16, 2012 - 06:56 pm Click here to edit this post
Why would you lose billions ? If the product don't sell you still hold on to it and try to sell it again next month at a slightly lower price ?

Crafty

Friday, November 16, 2012 - 07:03 pm Click here to edit this post
Because you still have to pay for the materials, the wage bill, tax, maintenance, fixed costs.

It doesn't seem right that on a good month you can make, say 500M. But 1 month of no sales costs you 1 - 2 B for that month. Nethertheless, that's how it is.

jan99fa

Friday, November 16, 2012 - 11:04 pm Click here to edit this post
Yes you still pay the wages and etc but the goods they remain in your posession and upon selling them the following month the sales would bounce the profit back right ?
or do you lose the item that you did not sell ?

iamihop11

Saturday, November 17, 2012 - 09:33 am Click here to edit this post
Why is this? Is it a bug, or intentional? Are people just never willing to pay more than the quality, even when there's high demand? Although if I remember correctly the qualities of the goods put on the market don't necessarily have anything to do with the quality of goods that you can buy (unless, of course, you do a direct trade/contract).

Unsold goods don't disappear, and can be sold next month.

sbroccoli

Saturday, November 17, 2012 - 12:15 pm Click here to edit this post
That's what you always say, Crafty, and being an experirnced player as you are, you are moftly tight.

But since I started playing almost all products have sold every month (except this march where neither sales nor purchases were carried out due to a bug), regardless of the high pricing.

Whereas I can see that I do not get the extra income from a higher pice/quality, I definately cannot recognise the theory that you'll end up losing buckets of money each month because your goods don't sell.

They do sell. Some corporations keep losing money each month, but it's not because their goods don't sell.

So if anyone else is confused about all, this, I understand you. It's a part of the game that has been messed up and where the game simply doesn't work. That's why it's so hard to understand ;)

Rick

Sunday, November 18, 2012 - 09:54 pm Click here to edit this post
sbroccoli quote:

"So if anyone else is confused about all, this, I understand you. It's a part of the game that has been messed up and where the game simply doesn't work. That's why it's so hard to understand ;)"

That's it in a nutshell. Selling strategy doesn't function any longer.

Set your selling strategy to "Best Price" and don't give it another thought.

Crafty

Monday, November 19, 2012 - 12:59 pm Click here to edit this post
I find that if I ask for much higher than the quality I make then I often get product unsold. 30 above used to be normal and 'some left' would be the sweet spot to aim for. That is not applicable now.

Your selection of corps must be very fortunate sbrocoli, are they always deep in the red?

And the corps you say keep losing regardless...try selling at 10 below for them, you might be surprised.

A lot of the issue I have is that I can see corps making over 500, even over a billion a month when selling, then if the market is dumped or something changes the corp will suddenly lose 2 or 3 times that each month. I cant see why that inequality.

Anyway, the selling strategy is about useless. Only your quality and supplies cost coupled with salaries (production from welfare) make any difference at the moment.

sbroccoli

Monday, November 19, 2012 - 02:01 pm Click here to edit this post
Crafty, PLEASE! Explain me why it would help a corporation that ALLREADY SELLS EVERYTHING at 150% over to lower it's setting to 10 below.

I simply can't understand why it would make any difference.

And yes, all my corps have red markets. Most of them are fully upgraded and produce close to 100% (state corporations). Yet some of them run a constant deficit anyway.

Crafty

Monday, November 19, 2012 - 02:45 pm Click here to edit this post
For one, I do not believe that any corp sells at 150 over. You have done your math wrong again.

If a corp sells all every month then I cant see what your strategy would matter, as you say, but again, I dont believe that any corp sells all every month with an asking price of 50 or whatever over. Even if it were to, it wouldnt get the asking price.

You will note that the asking price will be reduced if there is a no sale so next month you would get less.

There are very few corps that will run at a constant loss, if you manage them right. If you happen to have a shite one, like navy seals or something, then close it now.

I dont profess to understand how it all works exactly but I listen carefully to what the GM hint at, and I see mine and others results. I would like very much for the trade strategies to be re-implemented. I feel they will be in some sort of resemblance to what they were before, hopefully before too long.


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