Andy (Kebir Blue) | Tuesday, October 4, 2011 - 02:23 pm Te following is the first version of the Professional army document that will be added to the Simcountry documentation when the professional army feature will be added to the game. The feature is expected later in October. Regular Armies All armies in Simcountry can recruit low level workers as soldiers and medium level managers as officers. (Age groups 18 to 50). The recruitment is automatic. If the army is purchasing weapons, it also recruits the crews to operate these weapons. If the country has many unemployed in these groups of workers, they are recruited, if not, the low level workers and medium level managers will leave the corporations where they work and join the army, leaving corporations behind that can hardly find workers and must reduce their production levels. When the army is disabling weapons, or selling them or losing them in war, the army becomes smaller. Soldiers and officers that are not needed in the army any more, return to the country work force as low level workers and medium level managers. If there is no work for them, they become unemployed. This way of building the army can cause some problems to the president when armies are very large of when they become much smaller and require the country to solve either large shortages of people caused by the army or the unemployment caused by many people leaving the army. The professional Army The professional army is quite different and stands outside the regular population and its members cannot participate in the economy of the country. The professional army consists of soldiers and officers that are hired to serve in the army and are not part of the population. They can be seen as mercenaries, hired guns or any other description that makes clear that they are here to be in the army and nothing else. Most countries do not have a professional army and most of them do not need it. If the country has a small army, mainly intended for the defense of the country and it is only a small number of soldiers and officers that do not have a large impact on the economy then a professional army is not needed. Those who want a professional army will have to purchase groups of soldiers and officers and the more they purchase the larger their professional army will be. When the army is checking the availability of crews to operate its weapons, it will always check if there are available professional soldiers and officers. If there are some available it will use them to operate its weapons. When everyone in the professional army is already in active service, and more soldiers and officers are needed, these will be recruited from the ranks of the low level workers and medium level officers as is the practice when no professionals are available. The professional army does not have age groups, it has no sick or wounded and when soldiers age, they are automatically replaced by new recruits. It does however have losses during war and in fact, losses are always assumed in the professional army if the country has such an army. In this way, the impact of war losses will have no effect, or a reduced effect on the general population. Civilian losses stand separate from the army losses and do have an impact of the general population. Professional soldiers and officers that are used in the army receive the same salary as the existing soldiers and officers. In case some of the professional soldiers or officers are not used in the army, they are not paid. Purchasing a professional army Professional soldiers and officers can be purchased on the direct market. Both are seen as a resource that can be purchased or sold on the open market. Purchasing will be for 3.000 officers and for 10.000 soldiers. The exact number of gold coins is not decided yet. Organizing the Army The army management procedure in Simcountry is repeatedly looking at the human resources that are needed for the army and updates the operating model as needed. The highest priority is the organization of the mobile units. Mobile units are currently not part of Simcountry but they will be added in the near future. Specifications of the functioning of mobile units will follow later in October. Next, all military units are checked for the soldiers and officers needed. Professional soldiers and officers will be used as long as these are available. If not available, recruitment will continue from the ranks of workers and medium level managers. The same will then take place, checking all garrisons and making sure these are fully manned and have the needed crews. If more professional soldiers and officers are available, they will operate all other weapons that are available in the country. If even more are available, they will remain unused and available if needed when the army becomes larger. It is possible, at any time, to purchase more professionals and add them to the available numbers. Within several hours after such a purchase, the new professionals will join the army, freeing the same numbers of soldiers and officers that were recruited from the general population and will allow them to return to civilian jobs. It is also possible to sell groups of professional soldiers and officers on the direct trading market to other players and reduce their numbers in your country. Within several hours after such a reduction, the army will update its operations and hire more low level workers and medium level managers to replace the professional soldiers and officers. The feature is easy to use. If you purchase these professionals on the direct trading market and move them to your country, they will be used automatically as part of your army. Not having them or reducing their numbers will also automatically change the army to replace them. There is no need to micro manage the army and its military units or weapons. |
Jo Salkilld (White Giant) | Tuesday, October 4, 2011 - 04:29 pm This is a fantastic initiative and will really help, especially in maintaining weapons when there is a drastic change in employment which can and does happen for a wide variety of reasons, not all of them due to changes made by the player. Andy, please could you clarify one thing: will the professional army need to be paid? In other words, once bought, will they have an effect on the finance of the country through expenditure (cost of salaries) or income (income tax on those salaries)? Hugs and respect Jo |
SuperSoldierRCP (Little Upsilon) | Tuesday, October 4, 2011 - 09:11 pm i like the professional army idea. JoJo- I think since you buy them once with GC there be no need to pay salaries but well see Since the GM is moving toward land wars with all the updates they need to add Combat Infantry. 100Soldiers and 15officers they can only join occupation units. They use hand held rockets as ammo and attack locations with set percents 0.25% for cap/large cities 0.50% of towns/forts 1% for factories They would cause less pop damage but more assets damage and be the cheapest way to attack cities they would require tanks,jeeps ECT as backup and would help steer the game that way. |
SuperSoldierRCP (Little Upsilon) | Wednesday, October 5, 2011 - 04:18 am I was talking to a freind. Tommi We know bombers and ammo are not effected when buying or selling on the world market. But due to space everything else is. Can it be opened so that ALL space weapons still be traded normally?(with the exception of nukes of course) |
Orbiter (Little Upsilon) | Wednesday, October 5, 2011 - 08:46 am yay! |
SirSmokesAlot (Fearless Blue) | Wednesday, October 5, 2011 - 10:34 pm Yes now crazy eye can have 20m in his army lmfao. |
Supreme Proletariat (Little Upsilon) | Wednesday, October 5, 2011 - 11:34 pm This sounds cool. |
Maestro2000 (White Giant) | Thursday, October 6, 2011 - 01:55 am "General Cost of Government This is the cost of the government facilities and administration. It also includes the cost of local government and the police. The cost of government depends on the size of the economy and the population. Rich countries have more money to spend on government services, peaceful countries that are not burdened by the cost of defence also have more money for government functions and the cost of government is higher." Just curious. Will it be cheaper as an Econ player to field a small professional army vs pay the higher government costs? |
Crazy Eye (Fearless Blue) | Thursday, October 6, 2011 - 02:13 am AAH now I can have a huge military and a good econ country at the same time. Thanks Smokes. |
Andy | Friday, October 7, 2011 - 05:23 pm The feature will be added to Simcountry on October 11. |
NiAi | Friday, October 7, 2011 - 06:55 pm ohhh, cheers Andy |