Leviathian (Little Upsilon) | Thursday, September 16, 2010 - 07:03 pm Ok I can't find anywhere that says, other than, health index and hospital numbers where there is an impact on fixing this decline. So what or how does one go about getting a declinging death rate and a rising birth rate in sim country? Current social security is 95% and health index is above needed levels.... |
Laguna | Thursday, September 16, 2010 - 07:19 pm He does not buy population over 60M. After that, you require a very high health index just to keep your population from dwindling. |
Barrenregions (Fearless Blue) | Friday, September 17, 2010 - 07:18 am I think thats bull. In real life, More people dont die then births, thats why there are over a billon of people in some countrys. They expect to have 120m AVERAGE pop for game level 16(peaceful) for 15 countrys!! And by then, your gonna be loseing like 100K pop per month. Some one i know had 100m pop in most of his countrys, And there all down to like 80m now, Thats over 80Gcs wasted. I say it should only decline after 100m pop. |
Laguna | Friday, September 17, 2010 - 12:12 pm Nope. It mimics real life - developed countries. |
Sneak Peek (Little Upsilon) | Friday, September 17, 2010 - 02:16 pm Developed countries dont have a higher death rate than birth rate at all. So it does not mimic real life Laguna. |
Laguna | Friday, September 17, 2010 - 03:04 pm Many developed countries have a higher mortality rate over birth rate. The only reason they don't have negative natural growth is because of immigration flows. And even if some aren't in that stage yet, they know they will be. I was under the impression this was common knowledge. Apparently, it isn't. |