Simcountry is a multiplayer Internet game in which you are the president, commander in chief, and industrial leader. You have to make the tough decisions about cutting or raising taxes, how to allocate the federal budget, what kind of infrastructure you want, etc..
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New Rule per todays notice (Fearless Blue)

Topics: General: New Rule per todays notice (Fearless Blue)

Maestro2000 (Fearless Blue)

Tuesday, December 22, 2009 - 08:55 pm Click here to edit this post
2. Game levels without any defense [ top ]
For players who are not interested in the war game and do not want to build an army, we have set up a different game level scheme that does not require any defense being set up.

The requirements for the some of the financial and economic indexes are different and they must reach higher levels before a next game level is awarded.

Maestro2000 (Fearless Blue)

Tuesday, December 22, 2009 - 08:56 pm Click here to edit this post
Does this mean you can play the game without war?

What I mean is do you have to constantly buy war peace to allow this.

Tranquility (Golden Rainbow)

Tuesday, December 22, 2009 - 10:03 pm Click here to edit this post
Yes you still have to buy war protection if you don't want to have an army. (Well, either that or get raided...) That's one of the reasons why isn't practical to reach the higher economic levels.

Tom Willard (Golden Rainbow)

Tuesday, December 22, 2009 - 11:45 pm Click here to edit this post
The low economic levels however, require only one country and that country is of course in secured mode.

The peaceful game is financially easier because you do not need to pay the monthly cost of maintaining the army and you do not have to invest in weapons.

This is why these levels require higher values for most indexes.

whiteboy (Little Upsilon)

Wednesday, December 23, 2009 - 12:36 am Click here to edit this post
This was a great idea Tom, the thought and effort behind it is appreciated...great compromise.


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